Finds point at x, y (pixels) within the RB3DSpace. Returns Nil if the x, y, contains no point.
Syntax |
|---|
|
result = RB3DSpace.FindPoint( x, y ) |
Parameters |
|
|---|---|
|
x |
|
|
y |
|
Return Value |
|
|---|---|
|
Result |
|
Notes
Returns the 3D world coordinates of the part of the scene drawn at that point as a Vector3D.